gluquadricObj *quadratic; quadratic = gluNewQuadric(); gluCylinder(quadratic,0.1f,3.0f,32,32);
gluquadricObj *quadratic; quadratic = gluNewQuadric(); glrotatef(90.0f,0.0f,1.0f,0.0f); gluCylinder(quadratic,32);
http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml